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Player Events
Updated over 4 months ago

The Player Events API generates a list of all the events that the AnyClip Player exposes. The table below lists the available events.

Table 1. Player Events

Type

Event Name

Description

Parameters - Values

Player Events

playerReady

The player is ready to work

playerPlaylistLoaded

The player received the playlist (with the clips)

playerItemChange

The player clip was changed

playerFullscreen

The player plays on full screen

playerVolume

The player volume changed

new volume (0-100)

playerMute

The player is on mute

0: unmuted

1: muted

playerPause

The player has been paused

0: resumed

1: paused

CarouselItemClick

An item in the carousel was clicked

zero-based index of selected clip

playerClickNext

The “Next” button was clicked

playerSeek

Seek clips

FloatingPlayerClosed

Floating player closed

landingPageClick

Landing page clicked

CloseCaptionsChangedOnClick

Close Captions visibility was changed on click

0: Disabled

1: Enabled

ChapterStart

Chapter start

ChapterEnd

Chapter ends

ChapterClick

Chapter clicked

playerOutOfPort

Player is scrolled out of the visible viewport while content is playing

Ad Events

adImpression

Ad impression

adSkippped

Ad was skipped

adFirstQuartile

Ad in Q1

adMidpoint

Ad in Q2

adThirdQuartile

Ad in Q3

adComplete

Ad in Q4 (complete)

adClick

Ad clicked

adViewability

50% of ad pixels are visible in the browser for 2 continuous seconds

Playback Events

playerPlaylistComplete

Playlist completed

playerClipImpression

Clip Impressions (Clip started)

playerFirstQuartile

Clip in Q1

playerMidpoint

Clip in Q2

playerThirdQuartile

Clip in Q3

playerClipComplete

Clip in Q4 (complete)

playerDisplayClick

Clip clicked

ClipSeek

Clip seek

"startSeek, finishSeek" (Seconds), e.g. "2,72"

Playback Events (Unique for Auto-Skip feature)

clipSkippedAuto

Clip was skipped automatically

clipSkippedUser

User clicked on "Next" button

clipStayed

User clicked on "Stay" button

Social Events

ShareScreenOpen

Social share overlay opened

playerTheaterModeShare

Share button was clicked in Theater mode

ShareVideoClicked

The user clicked on one of social share buttons (Facebook, Twitter, WhatsApp, email)

SocialLikeClicked

The user liked the video (user clicked on empty thumb, liking the video)

SocialUnlikeClicked

The user unliked the video (user clicked on the solid thumb, unliking the video)

X-ray Events

LuxDisplayed

X-ray is displayed

LuxHidden

X-ray is hidden

LuxUserOpen

X-ray user action: open

LuxUserClose

X-ray user action: close

LuxLabelDisplay

X-ray label is displayed

LuxLabelHide

X-ray label is hidden

LuxClickVideo

X-ray clicked on a video

LuxButtonClick

Click on one of the X-Ray buttons

Form Events

formShowed

Form is displayed

formClosed

Form was closed/skipped

formSubmitted

Form was submitted

Watch Events

chipClicked

Watch chip is clicked

w_viewAll

"View All" link is clicked on the watch Main page

w_playlistEnd

Watch playlist playback ends on the Player page

Events Listener Subscribe Method Signature

/** * Subscribe to an event 
* @param {function} Callback function
* @param {string} topic Event name
* @param {object} [context] (optional) Context to run callback function
* @param {number} [priority] (optional) Callback execution priority. Default value: 10 */subscribe = function(callback, topic, context, priority)

Usage

anyclip.widgets[0].subscribe(myFunc, <Event Name>);

Watch Players usage

Most watches have two widgets/players created under the hood. Usually, only the one of them (MAIN) is used for subscriptions. The following example shows how to subscribe to the watch w_viewAll event that is fired when user clicks on View All hyperlink to open a channel from the watch Main page.

anyclip.widgets
.find(w => w.customWidgetId && w.customWidgetId.startsWith('MAIN=='))
.subscribe(() => {
console.log('EVENT w_viewAll fired');
}, 'w_viewAll');

Examples

Anonymous function

anyclip.widgets[0].subscribe(()=>{
console.log('New clip started to play in player');
// More client code to execute when event fires
}, "playerClipImpression");

Named function

function myFunc(){
console.log('New clip started to play in player');
// More client code to execute when event fires
}

anyclip.widgets[0].subscribe(myFunc, "playerClipImpression");

Named function - with Parameters (for relevant events - see table above)

function myFunc(params){
console.log('New clip started to play in player');
// More client code to execute when event fires
}

anyclip.widgets[0].subscribe(myFunc, "playerClipImpression");

Note

The Subscribe function should be enabled for you by your AnyClip AM

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